Tree Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His beige fur is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Tree isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Tree lived on a farm with his father, near the main road leading to a nearby town. Cursed with unlife at a very young age, Tree has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive, Immigrant, Family. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp.
Brottor Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His white hair is kept up in a ponytail inside a small hat. He has violet eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.
History: Born in the west his family was never financially stable. A gifted student he started as a Brewer, but he got bored and became a Glassblower. He has worked as a Glassblower like his father before him.
Motivation: He is content; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 61 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Fibblestib Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a pastel armored body suit, with a simple white line shooting up and back down. He has black hair. His brown eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Fibblestib's homeland. Fibblestib decided to take the middle way and become a bodyguard. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Secretive, Forgetful. Bonds: Immigrant. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 99 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1000 gp. Star rose quartz (30 gp). Fiery yellow corundum (1500 gp). Rhodochrosite (8 gp). Eye agate (8 gp). Moonstone (30 gp). Sard (30 gp). Zircon (30 gp). Moss agate (8 gp). Fire opal (1500 gp). Emerald (1500 gp). Rose (30 gp). Violet garnet (1200 gp). Rhodochrosite (8 gp). Rich purple corundum (1500 gp). 1 Minor magic item.
Therai Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy red hair. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Therai embodies much of what other species detest in the Tieflings. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic, Secretive, PTSD. Bonds: Rich, Military. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 800 gp. Fiery yellow corundum (900 gp). Carnelian (70 gp). 1 Minor magic item.
Ur-Dag Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fancy brown suit. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Seamstress profession.
History: Sold as a small child to a brothel owner, Ur-Dag was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ur-Dag liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Farmer soon after.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Flaws: Racist. Bonds: Attractive, Job, Mentor, Nature, Adventurer. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Just what you see.
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