Vondal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He has gray eyes and a blue hat with a brown feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Vondal reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Artistic. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1100 sp.
Bharash Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His red crest is smooth and relatively long. He has several tiny amber earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Immigrant, Slave. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Moonstone (40 gp). Black pearl (700 gp). Red garnet (110 gp). Tiger eye turquoise (10 gp).
Fenriz Murder, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green armored body suit, with a simple grey line shooting up and back down. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Insomniac, Shy. Bonds: Military. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 18)
Armor Class 10
Hit Points 100 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Auran
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
Possessions: 800 pp. Silver chalice with lapis lazuli gems (70 gp). Large well-done wool tapestry (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A delicate brass dragon egg (80 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Carved bone or ivory statuette (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Jeweled electrum ring (8000 gp). Solid gold idol (800 gp). An abacus with copper, silver and gold markers (70 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (8000 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item. 1 Medium magic item.
Ar-Gul Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting yellow shirt and pants. His red hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.
History: Ar-Gul was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Sage soon after.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Gildmak Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears a green vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Persistence. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 58 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Dwarven, Terran
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
Possessions: 3000 gp. Azurite (7 gp). Smoky quartz (20 gp). Aquamarine (700 gp). Rhodochrosite (7 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
