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Advanced [show]


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He wears a colorful flower in his red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Travok lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Selfish. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Travok Rumnaheim, Male Dwarf Expert 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +5, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Tiger eye turquoise (4 gp). Golden yellow topaz (800 gp). Carnelian (60 gp). Chrysoberyl (100 gp). Onyx (60 gp). Fiery yellow corundum (1500 gp). Bloodstone (60 gp). Azurite (4 gp). Blue sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet costume with the symbols of his god on his torso. His white fur is lengthy. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Right-Handed Shoe, Male Tabaxi Warrior 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 53 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man usually wears his violet robe and has his trident always slung over his shoulder. He is muscular with a powerful set of arms. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: Don wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with writing.

History: Born in the south to a Fortune-teller, Don learned a great deal about his mother's area of expertise. A freak accident while working with his Fletcher mother left him crippled. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Don Floshem, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. Blue star sapphire (1300 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Ar-Pratu Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with white pants. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is long and unkept. His eyes are a pleasant amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. Ar-Pratu abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Sailor

Voice: German accent

Attributes [hide]

Ar-Pratu Brent, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 350 gp. 4 Tanglefoot bags.


Social Check DCs


Delebean Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He has no hair. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Delebean and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Flaws: Ugly, Antagonistic. Bonds: Military, In love, Enemies. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Delebean Nopenstallen, Male Gnome Adept 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 71 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 200 pp.


Social Check DCs

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