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Advanced [show]


Koeth Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with tan socks and a vest with buckled shoes. His long chestnut hair reaches down to his waist. His eyes are blue.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Adventurer, Mentor, Nature, Military. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Koeth Cithreth, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Goblin, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 6000 sp. Rose (70 gp). Silver pearl (100 gp). Hematite (7 gp). Banded agate (7 gp).


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His gray fur is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gale was born with his father's beautiful face. In his 18th year, his parents were killed by a drow raid, leaving Gale alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Gale was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insomniac, Shy. Bonds: Attractive, Enemies. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gale In Woods, Male Tabaxi Aristocrat 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Stannor Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Glassblower mother left him crippled. He has never given up on his singing dream.

Motivation: He feels kind of lost in life.

Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive, Disease. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Stannor Wiseacre, Male Halfling Paladin 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bucklal Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Bucklal Thorngage, Male Halfling Druid 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered scimitar and tarnished lance as well. He keeps his long brown hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Orsik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Orsik's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Orsik and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Shy, Antagonistic. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: Just what you see.


Social Check DCs

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