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Advanced [show]


Henry Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, blue, dusty cloak. His white hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Flaws: Sensitive. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Henry Dulmage, Male Half-Elf Druid 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 20000 cp. Sapphire pendant on gold chain (1200 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Nordak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey feathered hat and grey clothes. Beneath his clothing is a huge mess of scar tissue. With a patchy chestnut beard and wild chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Nordak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Nordak grew up listening to his father's many stories. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Armorer and was forced into it by his family.

Ideals: Passionate, Gifted. Bonds: Slave, Attractive, Family, Adventurer. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Nordak Lutgehr, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)18 (+4) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Aquan, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1000 sp. Peridot (50 gp).


Social Check DCs


Fibblestib Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a white suit, pastel shirt, and blue tie, he is not a threatening figure. He has wavy brown hair. He has violet eyes and a white hat with a pastel feather.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. When Fibblestib reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Professionalism. Flaws: Addict, Ugly. Bonds: Military, Job. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Fibblestib Musgraben, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Athletics +2, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30000 sp. Sard (50 gp). Zircon (50 gp). Red garnet (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Stannor Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves dancing and to teach people dancing more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Criminal record. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Stannor Hilltopple, Male Halfling Paladin 16
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 160 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 11 (+0)17 (+3)
Skills History +8, Religion +8
Senses Passive Perception 10
Languages Common, Halfling, Elven, Dwarven, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 900 pp.


Social Check DCs


Thamior Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems, and he perpetually has his glaive ready. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: A powerful slaver made him what he is. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Depressed, Selfish. Bonds: Rich, Attractive, Mentor. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Thamior Eathalena, Male Elf Barbarian 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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