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NPC Generator

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Advanced [show]


Heward Hackney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fine chain shirt which he covers with black colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His red hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Insane. Bonds: Criminal record, Military, Family. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Heward Hackney, Male Human Aristocrat 7
Medium (5'7") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)11 (+0) 12 (+1)10 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Joser Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man is wearing a perfectly clean shirt and pair of pants. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Baker, but he got bored and became a Guard. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Attractive, Has a crush, Adventurer, Slave, Job. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Joser Greenbottle, Male Halfling Sorcerer 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Hematite (12 gp).


Social Check DCs


Nordak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His blonde hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nordak is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nordak took refuge in the large cave and found the beat up bastard sword and armor he uses now. He left for the north, certain he would find work there.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Immigrant, Nature. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Nordak Bigtoe, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theriatis Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and black robe with the hood down. He carries a battered longsword and tarnished crossbow as well. His hair is golden and curly. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Theriatis Yaeldrin, Male Half-Elf Monk 13
Medium (5'9") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 83 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon, Goblin
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 1000 gp. A delicate silver chain set with a tourmaline (80 gp). Silver ewer (80 gp).


Social Check DCs


Mindartis Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright green suits and hats. He is muscular with a powerful set of arms. His white hair is still thick. His eyes are blue and beady.

Personality: Mindartis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Mindartis and his spouse have recently divorced.

Motivation: He would like to get married and retire; and he's in love

Ideals: Impeccable, Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Has a crush. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Mindartis Meliamne, Male Half-Elf Fighter 13
Medium (4'11") Half-Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 109 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills History +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Golden pearl (140 gp). Citrine (20 gp). Alexandrite (600 gp). Black opal (1600 gp). Red-brown spinel (140 gp). Brown-green garnet (140 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Peridot (20 gp). Black pearl (600 gp). 1 Medium magic item.


Social Check DCs

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