Uthemar Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Assassin, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends.
Ideals: Opinionated, Justice. Bonds: Attractive, Poor. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Medrash Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He usually wears his green robe and has his morningstar always slung over his shoulder. His whole body is exceptionally muscular. His long scarlet crest is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His parents moved while he was still in utero so he is the first generation to be born here. Medrash was born on a far northern forest where he grew up under the tutelage of his father, an expert Farmer. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Medrash never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist. Flaws: Insane. Bonds: Immigrant, In love. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 320 gp.
Seebo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" northern man, he wears a robe, a symbol of death around his neck, and a kukri on his belt. He has chestnut hair. His eyes are a pleasant gray.
Personality: A skeptical and narcissistic man, Seebo's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Seebo was raised in a hard working conservative environment. In his 18th year, his parents were killed by a illithids raid, leaving Seebo alone in the world. After a stint in an orphanage, he was adopted. He struck the Healer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 21000 sp. Cloth of gold vestments (120 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Eberk Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He has wavy brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. Eberk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Lone Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Lone was born with his mother's beautiful face. While studying, he fell in love. They married and had a son. He became a Shoemaker soon after.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Impulsive. Bonds: Attractive, Job, In love. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 83 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 16 (+3) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Onyx (20 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). White opal (1200 gp). Bloodstone (20 gp). Iolite (20 gp). Coral (160 gp). Jet (160 gp). Obsidian (9 gp). Golden yellow topaz (1300 gp). Zircon (20 gp). Lapis lazuli (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!