Az-Bror Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He wears a colorful flower in his black hair. His blue eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Az-Bror embodies much of what other species detest in the Half-Orcs. He is harsh and unforgiving.
History: Sold as a small child to a wizard, Az-Bror was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Az-Bror was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Beggar. After a long history of fighting, Az-Bror and his spouse have recently divorced.
Motivation: He would like to get married and retire; and he's in love
Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Has a crush. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Astar Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is typically in his Fletcher uniform, he is not a threatening figure. His purple hair is knotted and matted. His eyes are white and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Priest mother left him crippled. He has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and he is content
Ideals: Gifted, Fighting. Flaws: Mundane, Disease. Bonds: Job. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Trey Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Jet (150 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Namfoodle Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He is wearing a long, white cloak, and his gloved hand is found clutching a glaive. His golden hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted martial powers by his dying sister.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and wants to raise his children well
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Family. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 23000 cp.
Fibblestib Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is thinning but still full. His eyes are gray and he is always smoking a pipe.
Personality: Fibblestib wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Banker, who enjoyed hunting, Fibblestib was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and wants his loneliness to end
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 77 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
