Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his brown robe and has his dagger always slung over his shoulder. His white crest is lengthy and is close to two feet long. His eyes are gold and beady.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Salasar was raised in a hard working conservative environment. A gifted student he started as a Brewer, but he got bored and became a Dyer. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 92 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Sapphire pendant on gold chain (2000 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Nim Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears blue leather gloves, a blue jacket, and tight pants. His auburn hair is matted, messy, and big. He has gleaming, smiling amber eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Actor, who enjoyed hunting, Nim was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Family, Nature. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 87 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 4000 gp. Carved bone or ivory statuette (70 gp). Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (800 gp). Jeweled electrum ring (8000 gp). Jeweled electrum ring (8000 gp). Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.
Pog Beren, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Glassblower in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Glassblower and found it very stressful. He has worked as a Glassblower like his mother before him.
Motivation: Further expansion of business; and to get a good night's sleep
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Job. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Onyx (40 gp). Jet (140 gp).
Halander Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his blonde hair in a flapper bob. His eyes are likewise brown. His teeth are white and perfect.
Personality: Halander speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is a Hag in disguise. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 58 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 700 gp.
Ombul Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his auburn hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it.
Flaws: Insomniac, Disease. Bonds: Attractive, Rich, Nature. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red spinel (130 gp). Carnelian (50 gp). Eye agate (7 gp). 1 Half-Plate.
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