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NPC Generator

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Advanced [show]


Dalgal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green shirt with thin black vertical stripes and grey pants. He is bald on top and has large brown tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: In love, Rich. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Dalgal Strakeln, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)13 (+1) 11 (+0)9 (-1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 300 gp. Tiger eye turquoise (16 gp). Moonstone (80 gp). 1 Half-Plate.


Social Check DCs


Koeth Nailo, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light white in addition to tight pants. He is tall, broad shouldered and powerfully built. His black hair is matted, messy, and big. His amber eyes dart from person to person.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and expand his business

Flaws: Ugly, Insane, Hedonist. Bonds: Nature, Poor, Job. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Koeth Nailo, Male Elf Commoner 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. 1 Masterwork Common Melee.


Social Check DCs


Calcitro Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Calcitro lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Attractive, Family. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Calcitro Goodearth, Male Halfling Bard 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Skog Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He has always had a great fascination with Half-Orc culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a wizard, Skog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Racist. Bonds: Attractive, Enemies, Mentor, Family. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Skog Branson, Male Half-Orc Sorcerer 16
Medium (6'10") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 51 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Arcana +8, History +8
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Infernal, Ignan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666665

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A necklace of small pink pearls (3000 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (900 gp). Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (110 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled electrum ring (7000 gp). An abacus with copper, silver and gold markers (110 gp). Embroidered and bejeweled glove (4000 gp). Carved bone or ivory statuette (10 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease, PTSD, Insomniac. Bonds: Adventurer. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beloril Daerdahk, Male Dwarf Bard 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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