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Right-Handed Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He has gray fur. His amber eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Mayor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Right-Handed Treat, Male Tabaxi Cleric 9
Medium (5'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)18 (+4) 11 (+0)11 (+0)
Skills Arcana +7, Investigation +7
Senses Passive Perception 10
Languages Common, Terran, Giant, Orc, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1100 gp.


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large brown jacket. He wears his hair in dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Adrik has worked very hard to control his curse. During his travels, Adrik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adrik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adrik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Adventurer, Guardian. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Adrik Frostbeard, Male Dwarf Cleric 7
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bathin Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He has red hair. His skin is flawless and his gold eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the west. Bathin was born on a far western desert where he grew up under the tutelage of his father, an expert Interpreter. After a long history of fighting, Bathin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bathin Liberty, Male Tiefling Rogue 3
Medium (6'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 14 (+2)18 (+4)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 19000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marbas Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He keeps his red hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 4 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Hedonist, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Marbas Fluke, Male Tiefling Monk 14
Medium (6'1") Tiefling, Lawful Good (CR 14)
Armor Class 12
Hit Points 56 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Deception +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: Blue sapphire (800 gp). Jet (160 gp). Rhodochrosite (10 gp). Hematite (10 gp). Rose (20 gp). Moonstone (20 gp). Jade (160 gp). Fire opal (800 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (10 gp). Rich purple corundum (800 gp). Red garnet (160 gp). Blue quartz (10 gp). Blue quartz (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He is dressed in an above average manner. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Religious, Immigrant. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Vlorn Quickstep, Male Halfling Commoner 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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