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NPC Generator

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Advanced [show]


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His fur is short and gray. His eyes, though not visible through his cowl, are green.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trail was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Trail and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Hedonist, Antagonistic, PTSD. Bonds: Job, Enemies. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Trail In the Wind, Male Tabaxi Paladin 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Persuasion +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp. Jasper (20 gp).


Social Check DCs


Garl Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, green cloak. He is an epitome of beauty. His brown hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: He got into the Navigator business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Garl Ramsay, Male Half-Orc Wizard 15
Medium (6'10") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 62 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 6000 gp. Moss agate (7 gp). Amethyst (150 gp). Iolite (70 gp). Eye agate (7 gp). Pink pearl (150 gp). Obsidian (7 gp). White pearl (150 gp). Moonstone (70 gp). 1 Medium magic item.


Social Check DCs


Pelaios Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his kukri. He keeps his long dark red hair kept up in a rat tail. His eyes are silver and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the west. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was granted divine powers by his dying sister.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Pelaios Conviction, Male Tiefling Warlock 5
Medium (6'5") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp. Iolite (20 gp). Star rose quartz (20 gp). Moonstone (20 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Naill Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes. He is physically well-built. He wears his red hair up. His half smiles and gray eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Find a way to reverse the transformation of his brother; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Family, Rich, In love. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Naill Fasharash, Male Elf Wizard 12
Medium (4'7") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 30 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 100 pp. Azurite (6 gp). Sardonyx (70 gp). Moss agate (6 gp). Citrine (70 gp). Moonstone (70 gp). Malachite (6 gp). Blue sapphire (900 gp).


Social Check DCs


Gunter Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his black hair down. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was always a brilliant, if unscrupulous mind. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Racist, Insane. Bonds: Poor. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Gunter Meliamne, Male Half-Elf Cleric 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3000 sp.


Social Check DCs

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