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Advanced [show]


Oriax Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a weathered and beat up set of banded mail beneath an oversized black coat. Beneath his clothing is a huge mess of scar tissue. His hair is white, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Oriax embodies much of what other species detest in the Tieflings. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Oriax and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Slave, Attractive, Family. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Oriax Bedlam, Male Tiefling Expert 7
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Nature +4, Stealth +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Rich, Attractive. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Nuraval Gorunn, Male Dwarf Rogue 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Dabbledob Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Mason again; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Job, Adventurer, Nature. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Dabbledob Humplebumple, Male Gnome Monk 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)18 (+4) 10 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Abyssal, Goblin, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


William Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'9" western man, he is wearing a perfectly clean shirt and pair of pants. His long brown hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Sensitive. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

William Gentry, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gormogord Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His red hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gormogord lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Wants a kiss; and expand his business

Flaws: Ugly. Bonds: Has a crush, In love, Family, Job. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Gormogord Nimblefingers, Male Halfling Aristocrat 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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