Veit Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a yellow and black robe with the hood down. He has shaved his head bald. His face is scarred and worn.
Personality: Veit is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Unemployed, Veit learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Job, In love. Occupation: Unemployed
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. 1 Minor magic item.
Mhurren Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His blonde hair has been sun bleached extensively. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Mhurren grew up listening to his father's many stories. A freak accident while working with his Banker father left him crippled. He is searching for what he claims is his rightful reward.
Motivation: To settle down with his crush; and he has passion for adventuring and risk
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. Moss agate (16 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.
Halander Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north to a Ruler, Halander learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 12 years.
Motivation: Expand his business; and a rival would like him out of the picture
Ideals: Athletic, Philantrophist. Bonds: Job, Nature, Criminal record. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 240 gp.
Zunn Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, tan shirt, and black tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is styled in orderly dreadlocks. His gray eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Zunn hails from a village terrorized by brigands. In his 10th year, his parents were killed by a brigands raid, leaving Zunn alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge
Flaws: Antagonistic, Secretive. Bonds: Attractive, Enemies. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork studded leather.
Nelkin Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple white robe with brown stripes complete with hood. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born several months after his father was called into army service. Nelkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Insomniac, Antagonistic. Bonds: Mentor, Military, Nature. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 19 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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