Dabbledob Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has moderate length auburn hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Dabbledob's first love is himself. His second love is also himself. The war was a terrible time for him, and Dabbledob does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Addict, Depressed. Bonds: Military. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 73 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1900 gp. Moss agate (13 gp). Jade (120 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has moderate length blonde hair. His blue eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Bricklayer profession.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Justice. Flaws: Disease. Bonds: Job, Rich, Military. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 109 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Black velvet mask with numerous citrines (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Jeweled anklet (4000 gp). A silver and pearl hairclip (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Alvyn Turen, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a pastel suit, green shirt, and brown tie. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels threatened by others; and to reunite with his old friends
Flaws: Antagonistic, Impulsive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Carnelian (20 gp). Rose (20 gp). Violet garnet (800 gp).
Aust Horineth, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears white leather gloves, a white jacket, and tight pants. He has moderate length chestnut hair. His brown eyes peer out from beneath his feathered white hat.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Fearful. Bonds: Job, Religious, Rich. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 106 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp.
Bathin Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears red trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. His purple hair is drawn into a tight pony tail with a card scrunchie. His eyes are red and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bathin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Poor, Enemies, Nature. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 5000 sp. 1 Full Plate. 1 Full Plate.
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