Sammal Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He is dressed in a clean grey cloak covering his clean studded leather, and his gloved hand is found clutching a scythe. His purple hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism, Logical. Flaws: Ugly, Insomniac, Insane. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 270 gp.
Morgran Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His blonde hair is cut short with large spiked bangs in the front. His blue eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. Through the years after Morgran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Morgran's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 65 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Sammal Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is drawn into a tight pony tail with a card scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Sammal wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Bonds: Rich, Job, Family. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 50 pp. Freshwater pearl (6 gp).
Qualen Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this western man is well dressed, but even with his fine clothing he looks run-down. His red hair is long and unkept. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Qualen will drive conversation. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Athletic, Extrovert, Logical. Flaws: Ugly, Disease. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 12)
Armor Class 14
Hit Points 108 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1800 gp).
Darrak Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a black tunic with yellow highlights, and long pastel pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He then took over the family business and is one of the better Map Maker for hire.
Motivation: Money/treasure.
Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
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