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NPC Generator

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Advanced [show]


Aramil Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His hair is long and golden with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His brown unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Aramil Withrethin, Male Half-Elf Rogue 7
Medium (5'8") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 50 pp.


Social Check DCs


Gerald Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His long white hair is drawn into a two foot long braid. His eyes are a pleasant amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Barber business at a young age. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Barber.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic, Insane, Fearful. Bonds: Mentor, Job. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Gerald Brinker, Male Half-Elf Wizard 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Dynamic Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his black fur down. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Rich. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Dynamic Of Ale, Male Tabaxi Expert 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Thoradin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is braided into rings. His hazel eyes peer out from beneath his feathered white hat.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is wracked by social anxiety

Flaws: Ugly, Insane, Fearful, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Thoradin Silveraxe, Male Dwarf Rogue 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 330 gp. 1 Antitoxin.


Social Check DCs


Orthog Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He is muscular with a powerful set of arms. His red hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Locksmith, but he got bored and became a Knight. He became a Knight soon after.

Motivation: To be a Locksmith again; and a rival would like him out of the picture

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Criminal record, Job. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Orthog Marston, Male Half-Orc Sorcerer 8
Medium (5'6") Half-Orc, Lawful Evil (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: Blue quartz (15 gp). Obsidian (15 gp). Deep green spinel (90 gp). Black pearl (800 gp).


Social Check DCs

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