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NPC Generator

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Advanced [show]


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in white turtlenecks beneath a yellow coat with brown slacks. He keeps his silver hair in a pixie cut. His eyes are a pleasant violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Religious, Mentor. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Purban Sunmeadow, Male Halfling Commoner 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Ralf Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. His head has been shaved. His eyes are green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Ralf was raised in a hard working conservative environment. He found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Bricklayer like his mother before him.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Military, Job, Adventurer. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Ralf Nagel, Male Half-Elf Warlock 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His chestnut hair is greasy and uncared for. He has gleaming, smiling hazel eyes.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with dancing.

History: The child of northern immigrants he idolized his father. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Family. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Everard Dayton, Male Human Rogue 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports blue clothing, slightly heavier than average wear. His tied-back hair is golden. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Sellsword, but he was a colossal failure. He has drifted from career to career and currently works as a Herbalist.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Depressed, Selfish. Bonds: Job. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Adrik Goblinbane, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears his beige fur down. He has hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: Flask was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Flask Moon, Male Tabaxi Expert 10
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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