Guy Brixton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. He has shaved his head bald. His hazel eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Banker, Guy learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.
Motivation: To be a Miller again; and wishes to resurrect an old love
Flaws: Ugly, Mundane. Bonds: Poor, In love, Family, Job. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 140 pp. Azurite (4 gp). Zircon (80 gp). Chrysoberyl (50 gp). Azurite (4 gp). Chalcedony (80 gp). 1 Minor magic item.
Alex Hamilton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is greasy and uncared for. His violet eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Flaws: Ugly, Mundane. Bonds: Poor, Job, Family. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Silver pearl (130 gp). Iolite (60 gp).
Traubon Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears a worn and beaten armor, and his gloved hand is found clutching a longsword. His brown hair is knotted and matted. His eyes are likewise gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.
History: Born in the north to a Hunter, Traubon learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Hunter.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a crown-heir again
Ideals: Impeccable. Flaws: Shy, Selfish. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp. 1 Simple lock. 1 Masterwork Musical instrument. 1 Magnifying glass.
Orryn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large brown jacket. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Orryn studied abroad. His divine abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Optimist, Justice, Gifted, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). A delicate brass dragon egg (70 gp). 1 Minor magic item.
Cockaby Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this eastern man is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. With a patchy red beard and wild red hair. He has gleaming, smiling amber eyes.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Athletic, Gifted. Flaws: Hedonist, Impulsive. Bonds: Mentor, Rich. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp.
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