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Advanced [show]


Quarion Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Quarion Koehlanna, Male Elf Bard 5
Medium (5'5") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Laucian Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is red. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Mercenary profession.

History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Map Maker job and began his own company from there.

Motivation: Wants to open a new tavern; and to protect his home

Flaws: Shy. Bonds: Job, Poor, Adventurer, Guardian. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Laucian Lathalas, Male Elf Monk 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Black pearl (600 gp). Alexandrite (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue costume with the symbols of the sun god on his torso. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Gildmak Warmwater, Male Halfling Monk 14
Small (2'10") Halfling, True Neutral (CR 14)
Armor Class 12
Hit Points 87 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports pastel clothing, slightly heavier than average wear. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: Dabbledob lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Dabbledob Nopenstallen, Male Gnome Barbarian 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 14 (+2)16 (+3)
Skills Investigation +6, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Ignan, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Healer’s kit.


Social Check DCs


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a blue and brown robe with the hood down. His hair is blonde and very short. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Expand his business.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Rangrim Aranore, Male Dwarf Monk 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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