Wrenn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin white vertical stripes and black pants. He is physically well-built. He has styled his silver hair well, parting it to the left. His eyes are brown.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south to a Bather, Wrenn learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.
Motivation: To clean up the streets; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Job, Slave, Guardian. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Chay Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear green pants and tee shirts. His skin is also unnaturally pale. His hair is red and curly. His green eyes peer out from beneath his Stetson green hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across
History: He was raised by priests from a young age. Through the years after Chay was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Chay's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious, Mentor. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 60 gp. Amethyst (70 gp).
Arannis Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His hair, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Logical. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Anselm Axton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak, and carries sais. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Painter job and began his own company from there.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Cloth of gold vestments (70 gp).
Diggory Perry, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.
History: Diggory was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Criminal record, Family. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 61 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 26000 sp. Brass mug with jade inlays (500 gp). 1 Minor magic item.
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