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Advanced [show]


Bertram Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the south. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Interpreter, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Flaws: Insane. Bonds: Rich, Nature, Slave. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Ashley, Male Human Aristocrat 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ulblyn Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a red suit, grey shirt, and brown tie. He is an epitome of beauty. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a desert tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Gifted. Bonds: Attractive, Rich, Job, Nature. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ulblyn Stoutbridge, Male Halfling Barbarian 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Bloodstone (40 gp). Azurite (12 gp). Chalcedony (40 gp). Jasper (40 gp).


Social Check DCs


Efferil Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his black hair well, parting it to the right. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Efferil hails from a village terrorized by drow. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Efferil took refuge in the ruined castle and found the beat up longbow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Efferil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Bonds: Rich, Family, Enemies, Nature. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Efferil Coulson, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Krimmon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears just a tan suit. His red hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: Krimmon is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Krimmon Kettlewhistle, Male Halfling Warrior 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Enialis Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears professional attire. He has styled his brown hair well, parting it to the right. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety.

Ideals: Logical. Flaws: Disease, Fearful, Insane. Bonds: Attractive. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Enialis Petrie, Male Half-Elf Ranger 9
Medium (5'11") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1500 gp.


Social Check DCs

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