Harbek Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a violet tunic with green highlights, and long yellow pants that bunch up around his shoes. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Eccentric and domineering, Harbek will drive conversation. He has a minor phobia of water and hates getting wet.
History: Harbek was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.
Motivation: To be a Dilettante again.
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 103 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 19 (+4) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Chalcedony (80 gp). Tiger eye turquoise (15 gp). Silver pearl (80 gp). Alexandrite (200 gp). Blue star sapphire (1100 gp). Black pearl (200 gp). Chalcedony (80 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Servant does. His fur is greying and his face has many wrinkles. He has a dull look in his copper eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by giants. Fragrant was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A deep hatred of giants; and many giants want him driven away
Ideals: Joker. Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Fargas Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.
History: Fargas was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Fletcher for hire.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Philantrophist. Bonds: Job, Rich, Has a crush. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brottor Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His white hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Brottor took refuge in the old dungeon and found the beat up sword and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: To reunite with his old friends.
Ideals: Joker. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 380 gp. 1 Masterwork Common Melee.
Carrie Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His black hair is matted, messy, and big. His fierce blue eyes like to dwell on things.
Personality: Carrie speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Elven conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and to be a masseuse again
Ideals: Impeccable, Artistic. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Celestial
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1900 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!