Caeldrim Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky brown painted plate armor and is in decent physical shape. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing music.
History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. Now he works as a music tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Bonds: Attractive, Adventurer, Poor. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 2000 gp. Amethyst (80 gp). Rhodochrosite (7 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Kaius Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man usually wears his tan robe and has his kukri always slung over his shoulder. His tied-back hair is white. His face is scarred and worn.
Personality: Overbrimming with self-confidence, Ar-Kaius isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is used to getting what he wants. In part because he is a meticulous planner.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Athletic, Impeccable, Professionalism, Gifted. Flaws: Ugly. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Moss agate (5 gp).
Nicor Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his hand crossbow. He wears a feathered hat to cover his moderate length white hair. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Bowyer. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Nicor was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1500 gp. Alexandrite (1100 gp). Bloodstone (60 gp). Alexandrite (1100 gp). Banded agate (10 gp). Aquamarine (1100 gp). Rock crystal (60 gp).
Mamnen Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His hair is brown, silky, and of moderate length. He has a tattooed face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: To be a Servant again; and expand his business
Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, In love, Job. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 76 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1600 gp.
Thamuz Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports tan clothing, slightly heavier than average wear. His hair, while still mostly white, has prominent grey streaks. He has gleaming, smiling white eyes.
Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thamuz took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Rich, Nature. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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