River Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His beige fur is heavily combed to the left. His hazel eyes peer out from beneath his deerstalker yellow hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and an old rival family wants him found
Ideals: Philantrophist. Bonds: Family, Mentor, Criminal record. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Salasar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely pastel suit with green socks and a vest with buckled shoes, and is pretty ugly. His brass crest is still thick. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Crown-heir
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Alexandrite (600 gp). Star ruby (1500 gp). Amber (40 gp). Chrysoberyl (40 gp). Sardonyx (40 gp). Golden yellow topaz (600 gp). White opal (1500 gp). Black pearl (600 gp). Star rose quartz (40 gp). Iolite (40 gp). Hematite (14 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eldon Beren, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a red and blue handkerchief worn on his right side. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and beady.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Eldon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich southern family. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Nature, Religious. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 6)
Armor Class 14
Hit Points 58 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp.
Drifting Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey armored body suit, with a simple black line shooting up and back down. He has beige fur. He has gleaming, smiling yellow eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 170 gp. 1 Half-Plate.
Merihim Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey armored body suit, with a simple black line shooting up and back down. He has done his best to style his white hair to look like a famous performer. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: This man loves dancing and to teach people dancing more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.
History: Merihim was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Fisher for hire.
Motivation: Further expansion of business.
Ideals: Artistic, Pacifist. Flaws: Addict. Bonds: Job. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 230 gp.
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