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NPC Generator

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Advanced [show]


Guy Hartford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are blue and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Guy was born the youngest of three triplets. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Ugly, Terse. Bonds: Rich, Family. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Guy Hartford, Male Human Fighter 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 17 (+3)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Torinn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His blue crest is braided into rings. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Torinn's first love is himself. His second love is also himself. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Torinn Zzzxaaxthroth, Male Dragonborn Druid 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs


Oppleby Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Oppleby was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Insane, Depressed. Bonds: Religious, Military. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Oppleby Offund, Male Gnome Cleric 12
Small (3'8") Gnome, Lawful Evil (CR 12)
Armor Class 12
Hit Points 104 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Nature +7, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Orc, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: Jet (80 gp). Deep blue spinel (200 gp). Banded agate (9 gp). Rich purple corundum (900 gp). Banded agate (9 gp).


Social Check DCs


Fargas Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Sage, Fargas learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and to protect his home

Ideals: Fighting. Flaws: Impulsive. Bonds: Guardian, Job, Family, Adventurer. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Fargas Wildheart, Male Halfling Commoner 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp.


Social Check DCs


Alberich Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, typically a more casual-formal manner. He wears his silver hair up in a very large beehive style do. He has several tiny opal earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Passionate, Gifted. Bonds: Attractive, Rich, Criminal record. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Alberich Hammerstone, Male Dwarf Warrior 11
Medium (4'5") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 116 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 280 pp. 1 Minor magic item.


Social Check DCs

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