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NPC Generator

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Advanced [show]


Rimple Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Rimple was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rimple's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Rimple and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant, Mentor. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Rimple Fapplestamp, Male Gnome Fighter 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Black pearl (1100 gp). Obsidian (15 gp).


Social Check DCs


Zepar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan shirt with thin green vertical stripes and blue pants. He wears a feathered hat to cover his moderate length brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Spy

Voice: American accent

Attributes [hide]

Zepar Grief, Male Tiefling Wizard 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 270 gp. 1 Darkwood Buckler.


Social Check DCs


Kilvar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large blue mantle and cape that has been intricately interwoven into his red robe. His hair is golden, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a very good compulsive liar and kleptomaniac.

History: He got into the Fletcher business at a young age. Kilvar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kilvar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Kilvar Loderr, Male Dwarf Warrior 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 87 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp.


Social Check DCs


Aura Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a white suit. His small hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Aura was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Aura has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Ugly, Disease, Depressed. Bonds: Mentor. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Aura Prim Posies, Male Tabaxi Cleric 14
Medium (5'0") Tabaxi, Neutral Good (CR 14)
Armor Class 14
Hit Points 101 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)18 (+4) 10 (+0)11 (+0)
Skills Insight +5, Stealth +9
Senses Passive Perception 10
Languages Common, Aquan, Terran, Elven, Druidic
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 3000 gp. Fiery yellow corundum (1500 gp). Amethyst (40 gp). Star rose quartz (80 gp). Violet garnet (600 gp). Silver pearl (40 gp). Rhodochrosite (14 gp). Eye agate (14 gp). Violet garnet (600 gp). Moss agate (14 gp). Rose (80 gp).


Social Check DCs


Gorbundus Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long bronze crest is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorbundus grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorbundus. After months of barely getting by, Gorbundus managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Gorbundus Phrahdrandon, Male Dragonborn Aristocrat 18
Medium (6'6") Dragonborn, Neutral Evil (CR 18)
Armor Class 12
Hit Points 90 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Medicine +8, Performance +8
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3

Possessions: 15000 gp. Obsidian (10 gp). Blue diamond (7000 gp). Obsidian (10 gp). Lapis lazuli (10 gp). White opal (400 gp). Freshwater pearl (10 gp). Sard (20 gp). Black pearl (600 gp). Pink pearl (60 gp). Malachite (10 gp). Star ruby (400 gp). Jet (60 gp). Pink pearl (60 gp). Obsidian (10 gp). Golden pearl (60 gp). Tourmaline (60 gp). Deep green spinel (60 gp). Citrine (20 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). Coral (60 gp).


Social Check DCs

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