Mozû Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Bonds: Attractive, Job, Nature, Rich, Family. Occupation: Tailor
Voice: French accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Golden yellow topaz (1300 gp). Red garnet (40 gp). Chrysoberyl (40 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Addington, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He carries a battered quarterstaff and tarnished sai as well. He wears his hair in dreadlocks. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He then took over the family business and is one of the better Layabout for hire.
Motivation: He is unsatisfied with his job; and to be a barrister again
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 10)
Armor Class 10
Hit Points 27 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Aquan
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
Possessions: 18000 sp. Sapphire pendant on gold chain (1300 gp). A roughly beaten golden orb (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (200 gp).
Ulfgar Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. He is bald on top and has large brown tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Ulfgar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with dancing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his dancing dream.
Motivation: To be a Hunter again.
Ideals: Impeccable, Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp. Silver pearl (150 gp). Smoky quartz (20 gp).
Oloric Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black armored body suit, with a simple white line shooting up and back down. His hair is silver, silky, and of moderate length. His eyes are a pleasant hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he's in love
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 69 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 500 gp.
Alex Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Miner, his mother struggled to pay the bills. After coming to the age of reason, Alex took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Attractive, Poor. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2300 sp.
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Their contribution stands as a beacon of hope for all adventurers!