Fargas Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a grey poncho over his likewise colored trousers and shirt. His moppish silver hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: To be a Stylist again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 pp.
Raymond Landon, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and prefers to wear brown clothing when he does not wear armor. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Ugly, Hedonist, Insane. Bonds: Religious. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Kiirith Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light yellow in addition to tight pants, and sports empty pouches on his belt. His crest is white and very short. His fierce gold eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Persistence, Impeccable. Flaws: Fearful, Disease. Bonds: Job. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Zedaar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has moderate length brass crest. His eyes are likewise gold.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Zedaar was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he has a crush on the local junk dealer
Bonds: Nature, Has a crush, Military, Rich, Religious. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 12)
Armor Class 10
Hit Points 103 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
Possessions: 100 pp. Smoky quartz (20 gp). White opal (1200 gp). Deep blue spinel (1000 gp). Star rose quartz (20 gp). Azurite (10 gp). Brown-green garnet (110 gp).
Gimurt Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely pastel suit with brown socks and a vest with buckled shoes. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 71 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Red-brown spinel (160 gp). Blue quartz (14 gp). Onyx (60 gp). Deep blue spinel (1500 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
