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NPC Generator

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Advanced [show]


Garl Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His hair is always cut to a buzz. His eyes are gray and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Garl does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. Through the years after Garl was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Garl's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Garl Wharton, Male Half-Orc Wizard 10
Medium (6'9") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Deception +4, Medicine +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (300 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: This man dresses in yellow turtlenecks beneath a red coat with brown slacks. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Debt. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Anselm Dalton, Male Human Wizard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 130 gp. Jasper (40 gp).


Social Check DCs


Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is black. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.

Motivation: Expand his business; and seeks redemption

Flaws: Shy. Bonds: Rich, Military, Criminal record, Family, Job. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Cockaby Glittergem, Male Gnome Monk 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp. Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver ewer (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thrak Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: Eccentric and domineering, Thrak will drive conversation. He also hits on men, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Extrovert, Athletic. Bonds: Has a crush, Rich, Job. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Thrak Yeardley, Male Half-Orc Wizard 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Eberdeb Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is red. He has a dull look in his violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Eberdeb is combative with any and all who dare try his patience in the slightest.

History: Eberdeb was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: Money/treasure; and gnomish compassion

Ideals: Justice. Flaws: Racist. Bonds: Job, Attractive, Rich. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Eberdeb Nucklestamp, Male Gnome Expert 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)14 (+2) 10 (+0)9 (-1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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