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NPC Generator

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Advanced [show]


Merihim Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His dark red hair is smooth and relatively long. His eyes are gold and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: Sold as a small child to a necromancer, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Gifted. Bonds: Poor, Mentor, Criminal record. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Merihim Amuse, Male Tiefling Fighter 13
Medium (5'5") Tiefling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 105 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 16 (+3)22 (+6)
Skills Arcana +4, Athletics +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +7

Possessions: 3000 gp. Jasper (50 gp). Obsidian (4 gp). Peridot (50 gp). Blue sapphire (400 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His tied-back hair is red. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Suhnae Sylvaranth, Male Elf Druid 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ar-Gul Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long white beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: Born in the south to a Beggar, Ar-Gul learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He now owns his own business.

Motivation: His religion dominates his actions.

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Religious, Job. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Ar-Gul Ryley, Male Half-Orc Paladin 6
Medium (6'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Smoky quartz (40 gp).


Social Check DCs


Caeldrim Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish golden hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Retire the richest man in the west; and he has money and likes to spend it

Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Navigator

Voice: American accent

Attributes [hide]

Caeldrim Aloro, Male Elf Warrior 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a black coat. With a patchy blonde beard and wild blonde hair. He has several tiny sapphire earrings on each ear.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Brewer business at a young age. He helped his father out around the business and became quite the natural. He struck the Brewer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Athletic, Extrovert, Logical. Bonds: Rich, Job. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Bertram Washington, Male Human Warlock 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp.


Social Check DCs

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