Merihim Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His dark red hair is smooth and relatively long. His eyes are gold and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments
History: Sold as a small child to a necromancer, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Gifted. Bonds: Poor, Mentor, Criminal record. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 105 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 22 (+6) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +7
Possessions: 3000 gp. Jasper (50 gp). Obsidian (4 gp). Peridot (50 gp). Blue sapphire (400 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.
Suhnae Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His tied-back hair is red. He has several tiny amethyst earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Ar-Gul Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long white beard, and similarly colored long hair. His eyes are likewise violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.
History: Born in the south to a Beggar, Ar-Gul learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He now owns his own business.
Motivation: His religion dominates his actions.
Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Religious, Job. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Smoky quartz (40 gp).
Caeldrim Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish golden hair is in a traditional bowl cut. He has a dull look in his hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Retire the richest man in the west; and he has money and likes to spend it
Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Bertram Washington, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a black coat. With a patchy blonde beard and wild blonde hair. He has several tiny sapphire earrings on each ear.
Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Brewer business at a young age. He helped his father out around the business and became quite the natural. He struck the Brewer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Athletic, Extrovert, Logical. Bonds: Rich, Job. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 5000 cp.
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