Kildrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple tan robe with brown stripes complete with hood. He wears his golden hair up in a very large beehive style do. His fierce gray eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Kildrak grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Adventurer, Rich. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 300 gp.
Kaladan Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His black crest is still thick. His eyes, though not visible through his cowl, are red.
Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Kaladan was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants revenge against dire rats; and wants to raise his children well
Ideals: Professionalism, Persistence. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 340 gp. 1 Masterwork Light steel shield.
Patrin Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length black crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born in a small forest village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Opinionated, Artistic. Bonds: Poor, Nature, Religious. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.
Gale Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His beige fur is drawn into a tight pony tail with a skull scrunchie. His hazel unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: Gale lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and money/treasure
Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Guardian, Family. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 60 pp.
Damien Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Engraver uniform. He has no hair. His eyes are gray and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Damien enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the east. His childhood dream was to be a Sailor, but he was a colossal failure. He has drifted from career to career and currently works as a Engraver.
Motivation: To be a Sailor again; and wants to open a new tavern
Flaws: Ugly, Shy, Hedonist. Bonds: Job, Immigrant. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!
