Anverth Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a violet coat over a grey low-cut shirt, and a deerstalker hat upon his head. His skin is fair and his fingers are delicate and long. His blonde hair is still thick. His fierce hazel eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. Anverth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism. Flaws: Mundane. Bonds: Family, Religious, Criminal record. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 50 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5
Possessions: 200 gp. Obsidian (16 gp). Rich purple corundum (600 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.
Nybarg Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His golden hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Nybarg is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Nybarg lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Ideals: Passionate, Entrepeneur. Bonds: Slave, Family, Has a crush. Occupation: Laborer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 14)
Armor Class 12
Hit Points 75 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp.
Halimath Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this southern man usually wears his green robe and has his longbow always slung over his shoulder. He has shaved his head bald. His green eyes are passionate and lively.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic, Professionalism, Logical. Flaws: Disease. Bonds: Criminal record. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30 pp. Black star sapphire (1500 gp). Silver pearl (160 gp). Silver pearl (160 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.
Krûk Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair has been sun bleached extensively. His blue eyes peer out from beneath his small black hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 sp. 2 Alchemist’s fire.
Oloric Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a grey suit. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.
History: He was born in the east, but his parents moved at a very young age to the west. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He left for the east, certain he would find work there.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Halfling, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp.
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