Mindartis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears white cloth garments or leather armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.
Personality: A skeptical and narcissistic man, Mindartis's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often
Ideals: Athletic, Impeccable, Justice. Bonds: Criminal record, Military. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Disguise kit.
Anselm Allerton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a small hat to hide his balding. His hazel eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Tailor and found it very stressful. He became a Tailor soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp. Onyx (20 gp).
Oppleby Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With bright chestnut hair and a scraggly beard. His eyes are likewise brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Oppleby grew up listening to his mother's many stories. Oppleby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Wants a kiss.
Ideals: Fighting. Flaws: Greedy. Bonds: Has a crush, Adventurer. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
Shivering Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. He has moderate length cinnamon fur. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Shivering would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Shivering was born with his mother's beautiful face. His childhood dream was to be a Layabout, but he was a colossal failure. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Bonds: Religious, Military, Attractive, Job. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp.
Ribbles Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is portly but not overly obese. His brown hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He receives visions of the future at random moments
History: Ribbles hails from a village terrorized by orcs. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He was granted necromantic powers by his dying brother.
Motivation: A deep hatred of orcs.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. Rock crystal (70 gp). Deep green spinel (150 gp). Hematite (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!