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Advanced [show]


Krûk Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Krûk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. Krûk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Bonds: Religious, Immigrant, Nature. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Krûk Axton, Male Half-Orc Rogue 15
Medium (5'10") Half-Orc, Neutral Good (CR 15)
Armor Class 12
Hit Points 90 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Athletics +7, Nature +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5

Possessions: 4000 gp. Freshwater pearl (10 gp). White opal (800 gp). Violet garnet (1500 gp). Pink pearl (40 gp). Jasper (70 gp). Brown-green garnet (40 gp). Amethyst (40 gp). Sardonyx (70 gp). Black pearl (1500 gp). Amethyst (40 gp). Deep green spinel (40 gp). Obsidian (10 gp). Amethyst (40 gp). Aquamarine (1500 gp). Golden pearl (40 gp). Azurite (10 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Brady, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. He has a small bristly mustache and wavy golden hair. His amber eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He was granted martial powers by his dying brother.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Poor, Nature, Job. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Godfrey Brady, Male Human Barbarian 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 8 (-1)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with small hat. He has a small bristly mustache and wavy chestnut hair. His thin eyebrows rest above his beady gray eyes.

Personality: He dislikes all the random violence that takes place in the east. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Pacifist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Boddynock Lingenhall, Male Gnome Adept 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 8 (-1)17 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Wobbles Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple yellow line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a beggar and was forced into it by his family

Ideals: Joker, Artistic. Bonds: Rich, Family. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Wobbles Ningel, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 4000 sp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Zepar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy black pantaloons and a tan scarf. His black hair is unkempt and raggedy. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his music dream.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he seems to be bored by most things

Ideals: Philantrophist, Persistence, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Zepar Tragedy, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp.


Social Check DCs

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