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NPC Generator

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Advanced [show]


Nalral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His black hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and wants a kiss

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Attractive, Has a crush, Debt. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Nalral Rakankrak, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 80 gp.


Social Check DCs


Balimaar Northcott, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. His golden hair is matted, messy, and big. His eyes are likewise green.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Balimaar Northcott, Male Human Ranger 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Hugh Kimberly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean black cloak covering his clean studded leather. His golden hair is slicked back into a classic pompadour. His amber eyes dart from person to person.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hugh was born the youngest of three triplets. A gifted student he started as a Sailor, but he got bored and became a Body Guard. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To be a Sailor again.

Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Kimberly, Male Human Ranger 9
Medium (5'5") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 8 (-1)17 (+3)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Obsidian (4 gp). Red garnet (130 gp). Onyx (70 gp). Deep blue spinel (200 gp). Jade (130 gp). Black star sapphire (1300 gp). Brown-green garnet (130 gp). Freshwater pearl (4 gp).


Social Check DCs


Ar-Karo Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His eyes, though not visible through his cowl, are gray.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. Days after completing his studies, news broke out that his hometown was attacked by drow. Ar-Karo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is content; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Ar-Karo Hallewell, Male Half-Orc Cleric 12
Medium (6'4") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 300 pp. Rhodochrosite (14 gp). Red garnet (110 gp). Rock crystal (50 gp). Tiger eye turquoise (14 gp). Pink diamond (8000 gp). Moss agate (14 gp). Tiger eye turquoise (14 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue cloak and cross-gartered black stockings. His long brown hair is drawn into a two foot long braid. His white unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Mantus Dread, Male Tiefling Cleric 7
Medium (6'4") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Rock crystal (60 gp). Aquamarine (1400 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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