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Advanced [show]


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his black crest down. His eyes are likewise gold.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of giants once and for all.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Enemies, Mentor, Criminal record. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Cleric 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 85 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)16 (+3) 16 (+3)12 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Celestial
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 900 gp.


Social Check DCs


Oriax Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blue hair is drawn into a two foot long braid. His silver eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oriax is combative with any and all who dare try his patience in the slightest.

History: Oriax was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Job. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Oriax Merit, Male Tiefling Wizard 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 400 gp.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright white hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Gifted. Bonds: Rich, Attractive, Family, Adventurer, Enemies. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Badger, Male Human Monk 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Gubrash Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. His black hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gubrash took refuge in the large cave and found the beat up mace and armor he uses now. He has worked as a Miller like his father before him.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Gubrash Leighton, Male Half-Orc Adept 4
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Star rose quartz (30 gp). Hematite (12 gp). Brown-green garnet (70 gp). Azurite (12 gp).


Social Check DCs


Fabien Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He wears a fancy grey suit. He has a white handlebar mustache and slicked back white hair. He is baby faced.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To protect his home; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Guardian, Criminal record. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Fabien Miggledy, Male Gnome Adept 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs

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