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NPC Generator

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Advanced [show]


Mordai Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a hunchback. His white hair is smooth and relatively long. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Detective. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a island tribe. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Adventurer again; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Mordai Ignominy, Male Tiefling Fighter 15
Medium (5'0") Tiefling, Lawful Evil (CR 15)
Armor Class 13
Hit Points 99 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)19 (+4)
Skills Performance +9, Persuasion +9
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Cloth of gold vestments (130 gp). Solid gold idol (700 gp). Black velvet mask with numerous citrines (130 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (90 gp). Cloth of gold vestments (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). A roughly beaten golden orb (130 gp). Golden circlet with four aquamarines (4000 gp). An abacus with copper, silver and gold markers (130 gp). An abacus with copper, silver and gold markers (130 gp). A delicate silver chain set with a tourmaline (90 gp). Fire opal pendant on a fine gold chain (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and ruby ring (5000 gp). 1 Medium magic item.


Social Check DCs


Elegant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His black fur is still thick. His copper eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He struck the Dilettante job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Job, Mentor, Adventurer, Slave. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Elegant Grass, Male Tabaxi Monk 12
Medium (6'0") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +8, Animal Handling +3
Senses Passive Perception 9
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +3

Possessions: 1000 gp. Star rose quartz (40 gp). Pink pearl (110 gp). Moss agate (6 gp).


Social Check DCs


Erevan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, Erevan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Erevan and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Emotional, Antagonistic. Bonds: Poor. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erevan Ofandrus, Male Elf Expert 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Skoth Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his shield ready. He keeps his long golden hair kept up in a rat tail. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Skoth studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Skoth Riley, Male Half-Orc Fighter 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Azurite (14 gp).


Social Check DCs


Geoffrey Bradford, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white tunic with violet highlights, and long brown pants that bunch up around his shoes. He keeps his white hair in a flapper bob. His face is scarred and worn.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Miller, Geoffrey learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Bradford, Male Human Adept 7
Medium (6'4") Human, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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