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Advanced [show]


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Gifted, Entrepeneur, Philantrophist. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Thomas Colton, Male Human Aristocrat 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. With a patchy brown beard and wild brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with poetry.

History: He got into the Server business at a young age. When Bucklal reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Mason; and to settle down with his crush

Ideals: Optimist, Artistic. Bonds: Job, Military, Has a crush. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bucklal Whispermouse, Male Halfling Fighter 14
Small (2'11") Halfling, Neutral Good (CR 14)
Armor Class 12
Hit Points 105 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +7, Nature +7
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Amnon Rise, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his purple hair down. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur, Fighting, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Server

Voice: Stutters

Attributes [hide]

Amnon Rise, Male Tiefling Warlock 3
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp.


Social Check DCs


Enialis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a green scarf. He is portly but not overly obese. His red hair is still thick. His thin eyebrows rest above his beady brown eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Enialis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Mentor, Poor. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Enialis Dalanthan, Male Elf Cleric 7
Medium (5'4") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 300 gp. Emerald (900 gp). Golden yellow topaz (1300 gp). Coral (80 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered monstrous two handed axe and tarnished hand crossbow as well. He wears his beige fur down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Flask is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Rich, Nature. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Flask In the Morning, Male Tabaxi Cleric 3
Medium (6'7") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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