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Advanced [show]


Don Fawcett, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long auburn hair kept up in a rat tail. His hazel eyes peer out from beneath his Stetson red hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Hunter, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Forgetful. Bonds: Poor, Attractive, Religious. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Don Fawcett, Male Human Aristocrat 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His orange fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Great was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Great's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and wants a kiss

Flaws: Antagonistic, Impulsive. Bonds: Military, Has a crush. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Great Running, Male Tabaxi Warrior 9
Medium (6'10") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 9
Languages Common, Giant, Auran, Celestial
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fonkin Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Fonkin grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Shepherd.

Motivation: Expand his business; and revenge

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Fonkin Ningel, Male Gnome Druid 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Lûgdash Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly rapiers and ceremonial daggers. He wears his blonde hair up in a very large beehive style do. This blue eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lûgdash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lûgdash. After a long history of fighting, Lûgdash and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Lûgdash Reed, Male Half-Orc Sorcerer 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Tourmaline (110 gp). Emerald (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His brown fur is smooth and relatively long. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: When he was but 3 years old his parents immigrated from the south. Cursed with a spirit at a very young age, Windy has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and to end his boredom

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Windy Fang, Male Tabaxi Barbarian 5
Medium (6'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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