Kipper Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.
History: Kipper was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor; and he is wracked by social anxiety
Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Infernal, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Damien Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His whole body is exceptionally muscular. He wears his blonde hair up. His amber eyes are slightly larger than normal.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was raised in a plains tribe. Damien was born on a far western plains where he grew up under the tutelage of his father, an expert Gardener. He struck the Gardener job and began his own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Lazy. Bonds: Immigrant, Job, Nature. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 68 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 90 pp.
Astar Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered bow and tarnished rapier as well. His hair is greying and his face has many wrinkles. His fierce silver eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting. Bonds: Attractive, Guardian, Job, Nature. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp.
Beloril Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair and beard is wavy and long. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Beloril grew up listening to his father's many stories. Beloril abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted psionic powers by his dying sister.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Gifted. Bonds: Rich, Adventurer. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 81 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1200 gp. Onyx (20 gp). Azurite (4 gp). Carnelian (20 gp). White pearl (100 gp). 1 Minor magic item.
Aldous Denholm, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Adventurer does. His auburn hair is matted, messy, and big. His brown eyes dart from person to person to random spaces in the air.
Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.
Motivation: He is greedy.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. Amber (130 gp). 1 Masterwork Common Melee.
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