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NPC Generator

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Advanced [show]


Beloril Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" northern man, he wears silk and lounges about seductively. His blonde hair is lengthy. He has gleaming, smiling gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a slaver, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Glassblower, but he was a colossal failure. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: Expand his business; and to be a glassblower again

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Mentor. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Beloril Caebrek, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Fargrim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with feathered hat. His hair is brown and curly. His eyes are likewise amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north to a Jeweler, Fargrim learned a great deal about his mother's area of expertise. After coming to the age of reason, Fargrim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Fargrim Stoutale, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)13 (+1) 18 (+4)9 (-1)
Skills Nature +3, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 5000 cp. Eye agate (10 gp).


Social Check DCs


Stannor Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long red beard, and similarly colored long hair. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Stannor embodies much of what other species detest in the Halflings. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Stannor was raised in a hard working conservative environment. A gifted student he started as a Baker, but he got bored and became a Jeweler. After a long history of fighting, Stannor and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Stannor Jamjar, Male Halfling Adept 14
Small (3'4") Halfling, Lawful Evil (CR 14)
Armor Class 15
Hit Points 76 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Athletics +6, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 6000 gp. Freshwater pearl (7 gp). Red-brown spinel (130 gp). Sard (30 gp). Rose (30 gp). Eye agate (7 gp). Star ruby (900 gp). Zircon (30 gp). Rhodochrosite (7 gp). Aquamarine (400 gp). Violet garnet (400 gp). Chrysoprase (30 gp). Blue quartz (7 gp). Jet (130 gp). Violet garnet (400 gp). Lapis lazuli (7 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Percival Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is unkempt and raggedy. He has hazel eyes and a black hat with a green feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur, Joker, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Percival Denholm, Male Human Expert 7
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Therai Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky violet painted plate armor. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Disease, Addict, PTSD. Bonds: Family. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Therai Brilliance, Male Tiefling Rogue 11
Medium (5'6") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 77 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 15 (+2)20 (+5)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2200 gp. Red garnet (90 gp). Jet (90 gp). Onyx (50 gp). Banded agate (15 gp). Sard (50 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs

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