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Advanced [show]


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a black and white robe with the hood down, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Flaws: Ugly, Emotional, Disease. Bonds: Criminal record. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Trail Plume, Male Tabaxi Cleric 8
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1100 gp. Azurite (14 gp). Black pearl (1600 gp). Tourmaline (160 gp). Freshwater pearl (14 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" northern man, he is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. His black fur is thinning but still full. His eyes, though not visible through his cowl, are yellow.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. After a long history of fighting, Quick and his spouse have recently divorced.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer, Guardian. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Treat, Male Tabaxi Monk 4
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Cory Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Tanner does. He has a small bristly mustache and wavy red hair. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: Born in the north his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Tanner soon after.

Motivation: He wants nothing more than to rejoin the army; and to be a mayor again

Ideals: Gifted. Bonds: Job, Poor, Debt, Military. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Cory Fidget, Male Human Commoner 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Black pearl (200 gp).


Social Check DCs


Trym Budd, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Healer uniform. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His black hair is cut short. His eyes are likewise brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He worked as a nervous Healer and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Flaws: Shy. Bonds: Job, Rich, Enemies, Religious. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Trym Budd, Male Human Bard 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 8 (-1)8 (-1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Immeral Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. He has wavy golden hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shoemaker mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Religious. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Immeral Ostoroth, Male Elf Warrior 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 10 (+0)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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