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Aramil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky green painted plate armor. His auburn hair is heavily combed to the left. His eyes are a pleasant blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Philantrophist. Flaws: Sensitive, Addict. Bonds: Immigrant, Enemies. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Aramil Koehlanna, Male Elf Wizard 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3 Antitoxin. 2 Tanglefoot bags. 4 Acid flasks.


Social Check DCs


Frouse Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His black hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Frouse Nackle, Male Gnome Aristocrat 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


Qemuel Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a shield. His red hair is lengthy. His gold eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Nature. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Qemuel Delight, Male Tiefling Druid 4
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Cressel Doom, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His hair is dark red and very short. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Marshal, but he got bored and became a Cartwright. Recently the stress of being a Cartwright has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Antagonistic, Insomniac, Depressed. Bonds: Rich, Job. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Cressel Doom, Male Tiefling Paladin 10
Medium (6'4") Tiefling, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +5, Arcana +7
Senses Passive Perception 11
Languages Common, Orc, Draconic, Aquan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 80 pp. Banded agate (15 gp). Chalcedony (20 gp).


Social Check DCs


Hork Law, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has a long chestnut beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his absent mother

Ideals: Disciplined, Logical. Bonds: Mentor, Family, Debt. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Hork Law, Male Half-Orc Rogue 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 300 gp. Black velvet mask with numerous citrines (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Minor magic item.


Social Check DCs

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