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Advanced [show]


Shivering Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports yellow clothing, slightly heavier than average wear. His cinnamon fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Shivering is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Shivering was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He became a Brewer soon after.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Ideals: Extrovert. Flaws: Fearful. Bonds: Mentor, Job, Criminal record. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Shivering Thunder, Male Tabaxi Bard 5
Medium (6'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. Azurite (8 gp). Citrine (60 gp).


Social Check DCs


Delebean Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly silver, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Joker. Bonds: Job, Rich, Immigrant, Has a crush. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Delebean Fapplestamp, Male Gnome Commoner 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Balimaar Fawcett, Male Human [Permalink]

Personal [hide]

Description: This southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: Balimaar was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Balimaar Fawcett, Male Human Expert 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1600 gp. Moss agate (8 gp). Red spinel (140 gp). Aquamarine (1200 gp). Iolite (40 gp). Rock crystal (40 gp). Bloodstone (40 gp). Onyx (40 gp). Fiery yellow corundum (800 gp). 1 Minor magic item.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to cover his moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. Nordak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Nordak was born with his father's beautiful face. When Nordak reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and to be a navigator again

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Has a crush, Military, Job. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Nordak Loderr, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Odo Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large grey jacket. He has a very tight haircut. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is greedy

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Odo Galanodel, Male Half-Elf Bard 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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