Frederick Weld, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is heavily combed to the right. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and an old rival family wants him found
Ideals: Athletic, Joker, Logical. Bonds: Mentor, Family, Job. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Deep blue spinel (1400 gp). Eye agate (16 gp). Violet garnet (1400 gp). Red spinel (150 gp). 1 Minor magic item.
Cockaby Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely white suit with grey socks and a vest with buckled shoes. His hair is always cut to a buzz. His blue eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Cockaby hails from a village terrorized by goblins. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety; and seeks redemption
Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Enemies, Criminal record. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 107 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6
Possessions: 2000 gp. Aquamarine (1400 gp). Smoky quartz (50 gp). Zircon (50 gp). Pink pearl (120 gp). Citrine (50 gp). Smoky quartz (50 gp). Rich purple corundum (400 gp). Citrine (50 gp). Star ruby (400 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Lapis lazuli (4 gp). Black pearl (1400 gp). Zircon (50 gp). Aquamarine (1400 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.
Gerbo Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. He wears a colorful flower in his white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Gerbo will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 11
Hit Points 49 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 1100 gp. Silver chalice with lapis lazuli gems (70 gp). A necklace of small pink pearls (5000 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Jeweled electrum ring (6000 gp). 1 Minor magic item.
Kelter Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and brown. His eyes, though not visible through his cowl, are brown.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants
Flaws: Ugly, Shy, Disease. Bonds: Rich, Enemies. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Bernard Barclay, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. Bernard was born on a far southern plains where he grew up under the tutelage of his father, an expert Cook. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
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