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NPC Generator

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Advanced [show]


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this southern man wears a tan shirt with thin black vertical stripes and white pants. His blonde hair is styled in orderly dreadlocks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Attractive, Job. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Baern Hammerstone, Male Dwarf Commoner 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nicor Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blue hair is braided into rings. His eyes are likewise gold.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Nicor lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Poor, Family. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Nicor Hope, Male Tiefling Rogue 7
Medium (5'6") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)19 (+4)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Amûg Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely grey suit with blue socks and a vest with buckled shoes. His white hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Amûg grew up listening to his father's many stories. Amûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Ideals: Optimist. Bonds: Attractive, Family, Adventurer, Religious. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Amûg Kirby, Male Half-Orc Fighter 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 14 (+2)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. His brown hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Antagonistic. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Conrad Quinton, Male Human Cleric 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp.


Social Check DCs


Donaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized ruby on his left hand. His gold crest is greasy and uncared for. His red eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Donaar Delmirev, Male Dragonborn Expert 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp.


Social Check DCs

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