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NPC Generator

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Advanced [show]


Gerard Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His brown hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's attracted to the PC.

Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Gerard Gracey, Male Human Barbarian 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 132 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +7 / 3d8+3, Ranged +9 / 3d8+5, Grapple +5

Possessions: 170 pp. Moonstone (70 gp). Citrine (70 gp). Azurite (10 gp). Jasper (70 gp). Smoky quartz (70 gp). Amethyst (110 gp). Lapis lazuli (10 gp). Star ruby (1500 gp). Red garnet (110 gp). 1 Minor magic item.


Social Check DCs


Theobald Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his golden hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a fortune-teller again

Flaws: Disease, Impulsive, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Mitchell, Male Half-Elf Monk 8
Medium (5'3") Half-Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a tan and brown robe with the hood down. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Nature, Religious, Adventurer, Enemies. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Harbek Balderk, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)11 (+0) 10 (+0)7 (-2)
Skills Performance +0, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp.


Social Check DCs


Miles Crawford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with wide-brimmed hat and is in decent physical shape. With bright chestnut hair and a scraggly beard. He has brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He was granted psionic powers by his dying brother.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Attractive, Military. Occupation: Detective

Voice: Stutters

Attributes [hide]

Miles Crawford, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 18 (+4)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Kriv Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green deerstalker hat and green clothes. His crest is short and copper. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Flaws: Depressed, Insane. Bonds: Criminal record, Military, Enemies. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Kriv Skaarzborroosh, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 69 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)8 (-1) 17 (+3)15 (+2)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1200 gp. A small bag of saffron. (70 gp).


Social Check DCs

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