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Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Priest. His black fur, when down, is lengthy. He has gleaming, smiling hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He struck the Priest job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Justice, Gifted. Bonds: Job, Slave, Nature. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Commoner 4
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 sp. Rock crystal (30 gp). Sard (30 gp). Malachite (5 gp). 2 Alchemist’s fire. 1 Smokesticks. 2 Thunderstones.


Social Check DCs


Guy Kent, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his kukri. His auburn hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Religious. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Guy Kent, Male Human Fighter 2
Medium (5'4") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 pp. 1 Banded mail.


Social Check DCs


Trey Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Military. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Trey Teinithra, Male Half-Elf Wizard 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Violet garnet (1000 gp). Sardonyx (30 gp). Moss agate (5 gp).


Social Check DCs


Wrenn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Detective. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes peer out from beneath his top brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Immigrant, Rich. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Wrenn Raulnor, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Jasper (70 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Cask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large white mantle and cape that has been intricately interwoven into his green robe. His gray fur is lengthy and is close to two feet long. His copper eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his absent father

Bonds: Criminal record, Mentor, Adventurer, Family. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Cask Fang, Male Tabaxi Rogue 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. Jade (50 gp).


Social Check DCs

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