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Advanced [show]


Gerald Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear pastel tank tops with black pants, and is pretty ugly. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Masseuse like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Gerald Trowbridge, Male Half-Elf Commoner 15
Medium (5'2") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 44 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 13 (+1)11 (+0)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic, Goblin, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 6000 gp. Jasper (60 gp). Deep blue spinel (400 gp). Tiger eye turquoise (15 gp). Chrysoberyl (150 gp). Black pearl (400 gp). Bloodstone (60 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He wears a feathered hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Umpen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Umpen's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Umpen Oomtrowl, Male Gnome Ranger 6
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 60 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His golden hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Ruler, who enjoyed hunting, Veit was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Rich, Religious, Nature, Mentor. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Veit Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp. Black pearl (600 gp). Banded agate (6 gp).


Social Check DCs


Azaki Horineth, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He sports grey clothing, slightly heavier than average wear. He keeps his auburn hair in a flapper bob. His eyes are violet.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of specialists.

Motivation: To protect his home.

Flaws: Ugly, Secretive. Bonds: Guardian, Religious, Mentor. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Azaki Horineth, Male Elf Rogue 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. Deep green spinel (50 gp).


Social Check DCs


Bucklal Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Sculptor. He keeps his auburn hair in a flapper bob. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Bucklal Hilltopple, Male Halfling Wizard 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)17 (+3) 10 (+0)17 (+3)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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